12th
January '04
January Update - Work-In-Progress, PC Gamer magazine & Battlefield
1942 Patch 1.6
Welcome to 2004! We hope you all had a great holiday but it's back
to business and an update on some of the progress the BG42 team
have made.
- First of all it's a while since we showed
some of our work-in-progress so visit here
for some an idea of the models we've been working on.
- Yet more creative mayhem as last weekend
some of the team got together for a filming session so look for
yet more movie madness in the future.
- Skinning is getting back on the move and
as a first example here's a fully revised and reworked Matilda
II desert skin:
Do you live in the UK? BattleGroup42 has made
a brief appearance in the January edition of PC Gamer! Many thanks
go to Mark Sutherns for being very complimentary and hope he and
the readers of PC Gamer enjoy the mod as much as we do!
EA have recently announced patch 1.6 for Battlefield
1942. Most important for followers of BattleGroup42 is this part
of the latest community update released on the 9th Jan. :
"We've tested most of the mods with the
1.6 patch and a few are not working correctly. The mods which
are problematic include:
- Interstate '42
- Galactic Conquest
- Eve of Destruction
- Battlegroup 42
We will be releasing a debug executable with
the 1.6 patch. This debug will log assertion errors, allowing
modders to determine what's causing problems in their mod as well
as optimize it for best performance."
The full community update can be found here.
Clearly we will be looking closely at the
code to determine exactly how much work is needed. BG42 1.0 will
not be ready for release when the 1.6 patch first appears so we
will assess what is needed before announcing how we will update
our users.
Rest assured we will work as swiftly as possible to rectify the
situation!
So there you have it the BG42 team is hard
at work once again. The assault on 2004 begins!
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